Showing posts with label cyberart. Show all posts
Showing posts with label cyberart. Show all posts

Sunday, June 16, 2013

Premiere of TIR NA NOG in SL10B: "The Cave" and "The Flower"

TIR NA NOG, the cyber renaissance of Celtic Myths in the SL10B

It's our pleasure to invite you to come today Sunday to dive into our special premiere collages The Cave and The Flower for the 10th Anniversary of Second Life (SL10B), where we were invited to participate showing a part of our project in Linden Endowment for the Arts (LEA).

Time: From June 16 to June 29, open 24h
Locations:

Both collages are interactive so, please, follow these instructions to do better you're immersive experience:

1- Configurate enviroment in midnigth settings
2- Turn on your sounds (in sounds and media)
In The Cave (plot #35):
3- The stones at floor are a trap ;) If you wanna go to the center and don't fall into the water, you must run before stone crash
4- Once in the center, please click one of the cornes of this plot (at the water side) and rest of exhibition will appear
5- To hide again the structure just click one more time the build.

Enjoy! :)

MORLITA & Noke
Performing & CG Art Team

***Please, feed the artists! Help us to build Tir Na Nog with your donations. We truly appreciate it.

Click on picture to see it better


Saturday, June 15, 2013

Premiere of TIR NA NOG in Artemis "The Cave & Niahm" and "The Key to the Portal"

It's our pleasure to invite you to come to the premieres collages of  TIR NA NOG, the cyber renaissance of Celtic Myths hosted in the virtual Galerie Artemis: The Cave & Niahm, introduction to our tale, and The Key to the Portal, a piece for the celebration of the Artemis 5th anniversary & SL10B.

Locations:

Enjoy! :)

MORLITA & Noke
Performing & CG Art Team

***Please, feed the artists! Help us to build Tir Na Nog with your donations. 

CG Art Installation rendered in real time with Second Life App. Modeling with Blender 2.6, Sculpty Paint & Second Life 3D Editor. Textures with Photoshop CS5 & Blender 2.6.

Sunday, March 31, 2013

Soon, cyber renaissance and celtic mythology in an immersive 3D tale

Tir Na Nog, by Morlita Quan and Noke Yuitza, under construction.

Soon, an immersive adventure in a 3D virtual world about celtic gods that crosses the frontier of time and space... Follow us to connect with our project.



Tir Na Nog will be a surrealistic New Media Art installation based on ancient celtic culture, myths and history where we'll create a new legend inspired in an impossible romance between the ethereal Dyu and the magic Niska.  
Tir Na Nog, the World After the seas, is governed by the Celtic Mermaid Niska, who challenges the Moon while she exploding her senses jealousy to haven't only for her the neutral Dyu making the Moon down to the underwater world. When this happens, the Moon causes the disappearance of Dyu, the peacemaker of the elements, creating chaos among the other elemental elements: Paralda (air), Ghob (earth) and Djin (fire). The visitor, at the doors of Tir Na Nog, must to choose its character (Niska or Dyu) and experience the adventure in a context that mixes Nature, Futurism and Tradition.

In this anachronistic adventure, we fuse between different techniques (photo-manipulation, CG design, performing arts…) to create an interactive and immersive ambient using mesh, sculpt, scripts and work in textures. 







(By Noke Yuitza & MORLITA Quan)